Feral Futures is an both an approach and broad portfolio of activities to take futures thinking out of boardrooms, academies and institutions and make it available to people in the street, in their daily life.
We need widely distributed future literacy if we are going to tackle the challenges and make the most of the opportunities facing us over the next few decades.
Futures thinking offers the potential for communities and societies to become involved in the choices that will shape their future, to be clearer about what they value and want to retain and what they want to let go.
Unfortunately, even though futures has been developing as a discipline for the last few decades, it hasn’t yet lived up to this potential and is mainly carried out inside institutions and in conditions that do not lead to significant change. Feral futures is an attempt to let the futures cat out of the institutional bag, by combining StratEDGY’s serious fun approach with public futuring.
StratEDGY is currently looking for partners, sponsors, collaborators for the following ‘futures action’ projects to start creating a better future here today.
Die Laughing: Futures Stand Up Comedy
Confronting some of the more serious challenges we face is hard. Acting on them is even harder. Bread and circuses are an attractive panacea. The concept behind Die Laughing is to throw a comedic spotlight on some of our behaviours that are clearly irrational from the perspective of a positive planetary future; rather than bludgeoning people with their folly, Die Laughing aims to tickle people into acting in a way that is more consonant with a sustainable future for all.
Sell Your Granny: intergenerational skills transfer trading game
The aim of Sell Your Granny is to create a playful forum where the skills and knowledge of older generations
– especially around growing, preparing and preserving food and making and mending tools and clothes –
can be made easily accessible to those who’ve grown up without that knowledge
where the skills and knowledge of the younger generation
– especially how to keep connected and access stuff with digital tools –
is made easily accessible to those who were middle aged before PCs were widespread